"Tip Top: Dont Fall!" by Tristan Dahl is an arcade style climbing game with proceduraly generated levels. We developed and created the artstyle for the game. With a focus on creating rich backgrounds for various locations that can grow upwards with the proceduraly generated walls that create a different climbing experience each playthrough. Also we wanted to create very different looking biomes ranging from tropical forests to vulcanos with intro animations showing the impression of a story where a protagonist travels from wall to wall.
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